← Back to projects
Stack Winner — 1st Place Automation
tech
Status / timeline
completed · Sep 1, 2022 → Jun 1, 2023
Impact score
7/10
Summary
Built a servo-controlled stylus system driven by an Arduino Uno to play the mobile game Stack with precise timed taps — winning 1st place in competition by synchronizing mechanical actuation to rising game speed.
Impact metrics
1st place competition result; closed-loop timing calibration of servo stylus against accelerating game pace.
M&T angle
Competitive automation: sensing a system’s rules and building a machine that outperforms humans within those constraints.
Reflection
Winning was less about fancy hardware and more about timing models — measuring the game, then encoding the schedule in firmware.
Tags
Arduinoautomationcompetition1st place
Evidence
Files and links are saved to your local database — they stay after refresh.
- Link · Stack Winner project page
