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Stack Winner — 1st Place Automation

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Status / timeline

completed · Sep 1, 2022Jun 1, 2023

Impact score

7/10

Summary

Built a servo-controlled stylus system driven by an Arduino Uno to play the mobile game Stack with precise timed taps — winning 1st place in competition by synchronizing mechanical actuation to rising game speed.

Impact metrics

1st place competition result; closed-loop timing calibration of servo stylus against accelerating game pace.

M&T angle

Competitive automation: sensing a system’s rules and building a machine that outperforms humans within those constraints.

Reflection

Winning was less about fancy hardware and more about timing models — measuring the game, then encoding the schedule in firmware.

Tags
Arduinoautomationcompetition1st place

Evidence

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  • Image · Stack game
    Open

    Remote image https://davidrabinow.com/stack/stack%20game.png

  • Image · Stack winner setup
    Open

    Remote image https://davidrabinow.com/stack/final-stack.png

  • Link · Stack Winner project page

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