Command Center · David Rabinow
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Title
Summary
Built a servo-controlled stylus system driven by an Arduino Uno to play the mobile game Stack with precise timed taps — winning 1st place in competition by synchronizing mechanical actuation to rising game speed.
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Impact score (chart Y) — 7
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Impact metrics
1st place competition result; closed-loop timing calibration of servo stylus against accelerating game pace.
M&T angle
Competitive automation: sensing a system’s rules and building a machine that outperforms humans within those constraints.
Reflection
Winning was less about fancy hardware and more about timing models — measuring the game, then encoding the schedule in firmware.
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